Object collisions now have shockwave-based impacts.Atmosphere Opacity is now simulated (and customization).Cloud speed is now simulated from an object’s temperature and rotational speed.Temperature calculations are smoother at high sim speeds.Snow simulation is more realistic for known and random rocky planets.Oceans fill from lowest to highest elevations (like a bathtub).Splish, Splash, Filling a Bath | Update 26.3.Over the course of 2021, we had 3 major updates and 5 minor updates. Our plans this year include more materials, rigid body collisions, and more! But first, what did we do in 2021? Demonstrating planetscaping, atmosphere opacity, and collision improvements added in 2021.
We’re constantly working to make Universe Sandbox even better, and we’ve only scratched the surface.